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Client / Server Ping Freqs

 
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Kram
none
none


Joined: 21 Feb 2004
Posts: 13

PostPosted: Mar 29, 2004 6:17pm    Post subject: Client / Server Ping Freqs Reply with quote

What ping times do all you server admins use for clients, and servers? I am running unreal, and right now have them both set for 90 seconds. Is this to short for servers? Seems about right for clients, but I know some use much higher numbers.

Just looking for some feedback.

Thanks
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U
Eleet
Eleet


Joined: 18 Jun 2003
Posts: 521
Location: IRC

PostPosted: Mar 30, 2004 6:41am    Post subject: Reply with quote

90 users, 300 servers.

You'll split alot with servers set at 90.
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al5001
Lurker
Lurker


Joined: 17 Jul 2003
Posts: 181
Location: Canada

PostPosted: Mar 30, 2004 4:58pm    Post subject: Reply with quote

Best would be to set 180 for clients and 240 for servers. For optimism, you may want to set different frequencies for different hostnames. For example, AOL users need a bit more room since AOL is pretty unreliable. European users will also need to be given more room if you run an american or canadian server, due to the fact that the traceroute will result in 20 or more hops at least.
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Kram
none
none


Joined: 21 Feb 2004
Posts: 13

PostPosted: Mar 30, 2004 6:26pm    Post subject: Reply with quote

Thanks for the comments. I switched everything to 120 clients, and 300 servers, and will see how it goes.
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