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Time sync

 
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sharstine
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none


Joined: 07 Jul 2004
Posts: 48

PostPosted: Aug 13, 2007 9:00am    Post subject: Time sync Reply with quote

I'm running Unreal 3.2.7. One of my server's timestamps was way off when it relinked to the network. If the time is synched while the server is linked, is it necessary to delink/relink the server so that the server recognizes the updated timestamp?

Thank you
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bctrainers
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Joined: 11 Mar 2005
Posts: 65
Location: kansas city

PostPosted: Aug 13, 2007 3:04pm    Post subject: Reply with quote

Windows or nix build of the IRCd?
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braindigitalis
Idler
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Joined: 22 Sep 2003
Posts: 443
Location: IRC

PostPosted: Aug 23, 2007 12:39pm    Post subject: Reply with quote

Yes, on most ircds when updating the timestamps you should first /squit it from the network.

If it is a very large change (e.g. hours or days) you may even need to restart, as i know at least unreal stops responding for the amount of time the clock was behind, e.g. if the clock was 5 mins slow unreal stops processing data for anything up to 5 mins until the clock is caught up with its representation of the time Sad

Its best to always keep the clocks synched properly using ntpd from day one.

Edit: There is the TSCTL command (or was it SVSTIME?), which will update the time on the fly in unreal but DO NOT USE THIS, it is still susceptible to the bugs listed above.
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ircmojo
Lurker
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Joined: 02 Mar 2007
Posts: 215
Location: $HOME sweet $HOME

PostPosted: Aug 23, 2007 7:13pm    Post subject: Reply with quote

The bad thing about Unreal3.2.5+ is that it has an ntpd built into it and it's enabled by default. If any of your other servers have it disabled or you are linked to services on a machine that doesn't run ntpd, it can cause issues because Unreal would be TS correct and the other servers are offset. This is just as bad as if you was not running an ntpd any everyone else is.

It's always best for the OS to handle the time and have your ircd/services get it's time from the OS. See Unreal's website on how to disable timesynch. Then run an ntpd on all servers connected to your network.
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Jappy
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Joined: 28 Jun 2004
Posts: 9

PostPosted: Aug 31, 2007 4:46am    Post subject: Reply with quote

" /tsctl alltime " without quotes , to see if time is correct
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