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New IRC game. Would you play it?
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Stefano
Eleet
Eleet


Joined: 03 Apr 2005
Posts: 543
Location: Beirut

PostPosted: Apr 28, 2005 12:38am    Post subject: Reply with quote

yeah well so where is that game? i hope ur not gona release it in 2007 Smile
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pepolez
Lurker
Lurker


Joined: 05 Oct 2004
Posts: 163
Location: IRC

PostPosted: May 01, 2005 11:10am    Post subject: Reply with quote

any plans to make an xchat version, i.e. a script for xchat?
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EqualSlashed_Brian
Lurker
Lurker


Joined: 29 Aug 2004
Posts: 221
Location: IRC

PostPosted: May 03, 2005 3:03pm    Post subject: Reply with quote

Write it in Python. :-]
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EviL_SmUrF
Lurker
Lurker


Joined: 23 Feb 2004
Posts: 219

PostPosted: May 03, 2005 3:10pm    Post subject: Reply with quote

lol this is very old.

i got about halfway through with it then got bored and deleted it Razz
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Jason
SearchIRC Developer
SearchIRC Developer


Joined: 03 May 2003
Posts: 1484
Location: Tampa, FL

PostPosted: May 04, 2005 7:01am    Post subject: Reply with quote

Try this:

http://www.darkbot.org/pantheon2.html

I worked on it for about a week then got busy with other stuff. It has a nice framework for a "GUI" IRC rpg. Just code in the battle sequences and you're set.
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Cobi
Lurker
Lurker


Joined: 30 Dec 2003
Posts: 120
Location: IRC

PostPosted: May 04, 2005 11:06am    Post subject: Reply with quote

EviL_SmUrF wrote:
eh well, to me its easier to retrieve and work with the data in hash tables than ini files

yeah, and hash tables are incredibly faster then read/write to ini files (and it saves your disk too)
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braindigitalis
Idler
Idler


Joined: 22 Sep 2003
Posts: 443
Location: IRC

PostPosted: May 05, 2005 10:09am    Post subject: Reply with quote

Cobi wrote:
EviL_SmUrF wrote:
eh well, to me its easier to retrieve and work with the data in hash tables than ini files

yeah, and hash tables are incredibly faster then read/write to ini files (and it saves your disk too)


There is a slippery slope to consider with hashing algorithms.

A hashing algorithm works internally by seperating a larger list into smaller lists known as buckets. Let's say for example a bucket containing items beginning 'AA', another with items beginning 'AB', etc... While you have a small number of items (say 50 or fewer) you won't see that much of a speed increase from using a hash over say a simple list... you might get 4x less 'iterations' around your loop, but the amount of processing time taken to determine which bucket to look in nullifies this saving while the number of entries are small.

Take instead the example where a list has 500 entries. Your saving in iterations maybe 10x, 20x or 100x. This far outweighs the time taken to decide which 'bucket' to look in to retrieve your value.

Of course this depends upon a great number of factors such as the type of data you are hashing and the efficiency and design of the hashing algorithm (e.g. how many collisions and/or misplaced items you get)...

Just something to think about when designing such a system Smile
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Ashen
Idler
Idler


Joined: 05 Jan 2004
Posts: 284

PostPosted: May 05, 2005 2:50pm    Post subject: Reply with quote

http://secondlife.com/
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braindigitalis
Idler
Idler


Joined: 22 Sep 2003
Posts: 443
Location: IRC

PostPosted: May 05, 2005 3:12pm    Post subject: Reply with quote

Ashen wrote:
http://secondlife.com/


looks strangely like the sims, on a bigger scale... interesting.
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RenegadeIRC
none
none


Joined: 29 Oct 2004
Posts: 11

PostPosted: May 08, 2005 3:03am    Post subject: Reply with quote

mirc bots are not hard to make...
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pepolez
Lurker
Lurker


Joined: 05 Oct 2004
Posts: 163
Location: IRC

PostPosted: Dec 18, 2005 11:44am    Post subject: Reply with quote

Jason wrote:
Try this:

http://www.darkbot.org/pantheon2.html

I worked on it for about a week then got busy with other stuff. It has a nice framework for a "GUI" IRC rpg. Just code in the battle sequences and you're set.


that looks lot like outwar (:
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FBI
Guru
Guru


Joined: 19 Aug 2005
Posts: 1534
Location: Federation Of Bored IRC'ers

PostPosted: Dec 18, 2005 1:12pm    Post subject: Reply with quote

Hmmm I want one.....
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Kazper
none
none


Joined: 18 Dec 2005
Posts: 10

PostPosted: Dec 18, 2005 7:56pm    Post subject: Reply with quote

Well this would be great =)
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Loser04
Eleet
Eleet


Joined: 22 Dec 2004
Posts: 682
Location: Fairfield,California USA

PostPosted: Dec 18, 2005 11:24pm    Post subject: Reply with quote

I would definetly try it, sounds nifty Cool
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FBI
Guru
Guru


Joined: 19 Aug 2005
Posts: 1534
Location: Federation Of Bored IRC'ers

PostPosted: Dec 19, 2005 4:46pm    Post subject: Reply with quote

Hmmmm would be nice to try it out got too much time on m hands.
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