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ssl & zlib with unreal

 
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blackstea
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Joined: 11 Nov 2004
Posts: 9

PostPosted: Nov 11, 2004 2:11pm    Post subject: ssl & zlib with unreal Reply with quote

hi all,
I use ssl and zlib option in my network.. but it is small for test stability of it..

I heard that ssl provoke many band transfer.. and zlib option instability of the link between servers.. i think that there are wrong , but i want hear other opinions.. tnx ( excuse my bad english )
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codemastr
Idler
Idler


Joined: 05 Feb 2004
Posts: 353

PostPosted: Nov 11, 2004 3:09pm    Post subject: Reply with quote

Good encryption will almost always increase bandwidth usage. So yes, SSL will increase bandwidth usage, that's just the way encryption works. As for zlib being unstable, I have no idea where you got that idea from. It is quite stable and in fact, zlib compression is now an option in most IRCds.
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zeke
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Joined: 04 Oct 2003
Posts: 325

PostPosted: Nov 11, 2004 3:53pm    Post subject: Reply with quote

i've never had any problems with linking (with ssl+zlib) that i can put down to eiter of these 2, (all my linking issues have been issues that would affect any server link...general lag....bad configuration etc
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blackstea
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Joined: 11 Nov 2004
Posts: 9

PostPosted: Nov 11, 2004 5:42pm    Post subject: Reply with quote

codemastr, tnx, do you know a approximate % of saving bandwidth?
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codemastr
Idler
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Joined: 05 Feb 2004
Posts: 353

PostPosted: Nov 12, 2004 2:10pm    Post subject: Reply with quote

Well, you have compression levels. The higher the level, the more compression. So it depends on which level you choose.
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nenolod
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Joined: 23 Jan 2004
Posts: 335
Location: A box!

PostPosted: Nov 13, 2004 3:43pm    Post subject: Reply with quote

Unreal utilizes a modified version of Kalt's ziplink implementation. The modifications were done by the hybrid coders. Kalt's ziplink implementation does have stability issues, which is why it is no longer used in hybrid7/ratbox. Just utilize Valgrind or PurifyPlus and get a lot of I/O going. You'll see memory errors galore.

The issue, like codemastr said is not zlib, it is the code itself. Most IRCd's I have seen with ziplinks are working on rewriting the code, or have already done so.

SSL/TLS will cause more bandwidth to be utilized. This is also true, however, the instability is not in libcrypto or zlib, it is in the ziplink code itself.
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codemastr
Idler
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Joined: 05 Feb 2004
Posts: 353

PostPosted: Nov 14, 2004 3:04pm    Post subject: Reply with quote

Actually, we've made several modifications to our ziplink code to fix every memory/IO error we've encountered.
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