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zeke Idler

Joined: 04 Oct 2003 Posts: 320
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Posted: Dec 07, 2003 10:08pm Post subject: Set VHosts for users on connect? UnrealIRCd/Anope |
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OK, am I losing my marbles, was I dreaming something, or what?!?
I'm sure somewhere in an IRCd package (pretty sure it was Unreal..) where one could set VHosts for users on connect (Yes, numerous services packages have "HostServ" which set on identify/connect), which could set for any/all users connecting, and could be configured to include real information about the user (IE nickname) in the host. So far, I've tried following up on this, and found nothing? Is this because I'm looking in the wrong place, or because the option simply doesn't exist?
Someone help me please, even if it is just to get my brain back off whoevers run off with it... |
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moonman Lurker

Joined: 15 Jul 2003 Posts: 212
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Posted: Dec 08, 2003 2:38am Post subject: |
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| you're probably looking for anope services. |
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zeke Idler

Joined: 04 Oct 2003 Posts: 320
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Posted: Dec 08, 2003 2:47am Post subject: |
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| I was sure it was an IRCd... |
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U Eleet

Joined: 18 Jun 2003 Posts: 521 Location: IRC
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Posted: Dec 08, 2003 8:24am Post subject: |
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The only way I have seen this happen is via anope services, with a module. And it only works for registered nicks.
It sets a default host based on the nickname and whatever you set it to (usually nick.domain.name), but in theory it could be set to whatever you specified in the module. |
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zeke Idler

Joined: 04 Oct 2003 Posts: 320
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Posted: Dec 08, 2003 4:00pm Post subject: |
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module info..?
Official/Unsupported?
Please =)
Reason: I have a set of bots...and...although I can manually set each individual host in hostserv, If I can just set one it would make life so much easier.... |
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U Eleet

Joined: 18 Jun 2003 Posts: 521 Location: IRC
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Posted: Dec 08, 2003 7:45pm Post subject: |
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| I believe the last time I saw it was on the modules page, and it was official. Never tried it myself though, but thought it was an interesting concept. |
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zeke Idler

Joined: 04 Oct 2003 Posts: 320
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Posted: Dec 08, 2003 8:27pm Post subject: |
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AHA! I'm not entirely crazy!
| http://www.codemastr.com/?page=module wrote: | HostChange-1.0 [purchase] [more information]
This module adds the ability to change a user's hostname automatically when they connect to the server. This module also gives you the option of including the user's nickname in the hostname so you can have hostnames like NICKNAME.myircnetwork.com for each user. The module is fully configurable from the unrealircd.conf and allows you to specify a different hostname for different users. NOTE: Things like "HostServ" or using /vhost will override the HostChange.
Requires: 3.2-beta18
Price: $30 USD |
I knew I'd seen something somewhere...
Now..is there a similar module that does the same thing..free... |
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U Eleet

Joined: 18 Jun 2003 Posts: 521 Location: IRC
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Posted: Dec 09, 2003 8:00am Post subject: |
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| I didn't know codemstr charged for modules for unrealircd..... |
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Wiggle Newbie

Joined: 01 Nov 2003 Posts: 81
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Posted: Dec 09, 2003 12:16pm Post subject: |
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Yeah, him and his crew have always been looking to earn some extra money. And with the CUSTOM modules, they found a way to do so . |
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U Eleet

Joined: 18 Jun 2003 Posts: 521 Location: IRC
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Posted: Dec 09, 2003 5:49pm Post subject: |
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I guess, heh. Better than a real day job  |
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Jedi none

Joined: 07 Jul 2003 Posts: 26
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Posted: Dec 12, 2003 5:25pm Post subject: |
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hmmm nethost.c module for the anope services will do it also.
from the nethost.c details page:
This module allows you to make hostserv set a vhost on every new nickserv registration.
You can either define a networkwide vhost for every user or let the vhost be [nick].[networkdomain]
For example certus.irc-anope.org.
Read and edit the configuration part of the source to define a nethost!!!!
http://modules.anope.org/details.php?id=48 |
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zeke Idler

Joined: 04 Oct 2003 Posts: 320
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Posted: Dec 12, 2003 11:46pm Post subject: |
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| That is for an entire network....with an IRCd module, any vhosts issued would be restricted to users connecting to the server that has the module loaded on it, whereas an anope module wouldn't care what server a user was on.... |
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U Eleet

Joined: 18 Jun 2003 Posts: 521 Location: IRC
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Posted: Dec 13, 2003 11:47am Post subject: |
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The anope module only does it for registered nicknames, actually. Once the nick identifies, and if the nick hasn't asked for a different vhost, it would set it to the default one. The default vhost is set to the nick upon successful registration only.
It doesn't work on unregistered nicknames as far as I know. |
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Rob_ Idler

Joined: 13 Dec 2003 Posts: 309
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Posted: Dec 13, 2003 12:58pm Post subject: |
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| it dosnt, but it isnt a large change to make it work on all nicks :) |
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zeke Idler

Joined: 04 Oct 2003 Posts: 320
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Posted: Dec 13, 2003 8:10pm Post subject: |
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| can it also be made server specific? =\ |
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