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Unreal 3.2.5 Released. (Upgrade time).
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marc
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PostPosted: Jun 18, 2006 4:09am    Post subject: Unreal 3.2.5 Released. (Upgrade time). Reply with quote

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A new Unreal3.2* version is out: 3.2.5

This release comes with several new features such as CGI:IRC host spoofing and time synchronization support. It also fixes a couple of important bugs.
This is a recommended release.

I would like to use this opportunity to do a call for help for UnrealIRCd, or more specifically: Unreal3.3*. A wiki for this has been created at http://dev.unrealircd.com/wiki/ Since we need fresh blood in the team, we are organizing a coders contest, for more info check out http://dev.unrealircd.com/wiki/Coders_Contest

Special thanks for helping with this 3.2.5 release go to our testers team (and everyone else who tested) which helped testing the 3.2.5 release candidates, and to Dukat for recoding the testers site when we badly needed it.

Release notes follow..

Unreal3.2.5 Release Notes
==========================

If you are upgrading, please take a minute to read these release notes.
*NIX Users: PREFIX_AQ is now enabled by default. See under 'CHANGED' below.

==[ GENERAL INFORMATION ]==
- If you are upgrading on *NIX, make sure you run 'make clean' and './Config'
first before doing 'make'
- The official UnrealIRCd documentation is doc/unreal32docs.html
online version at: http://www.vulnscan.org/UnrealIRCd/unreal32docs.html
FAQ: http://www.vulnscan.org/UnrealIRCd/faq/
Read them before asking for help.
- Report bugs at http://bugs.unrealircd.org/
- When upgrading a network, we assume you are upgrading from the previous
version (3.2.4). Upgrading from 3.2.3 is ok as well.
However, if you have a network running with servers that are several versions behind
(eg: 3.2.1) then you might experience small (desynch) problems.
Please also minimize the time you have multiple versions running, a few days or
one week is generally not a problem, but having mixed versions on a network for several
weeks or months is not recommended.

==[ NEW ]==
- CGI:IRC Host spoofing support. This means you can mark certain CGI:IRC gateways
as trusted, and then the IRCd will show the real IP/host everywhere for those
users, instead of the IP/host of the CGI:IRC gateway. See docs section 4.36.
- Time synchronization support. This is enabled by default and will synch the IRCd
clock when Unreal is started. This should get rid of most time differences, though
the clock can still be off 1-3 seconds. If for some reason no reply from the time
servers is received within 3 seconds, then the IRCd will continue to boot as usual.
Several set::timesynch::* settings have been added, including set::timesynch::enabled
which you can set to 'no' to disable time synching (eg: because you already run ntpd).
- NAMESX support. This (mostly) fixes a long-standing IRC protocol bug. If, for
example, a user was +vo and then deops (-o), other clients could not always
know the user was then still +v, now they can. Supported by XChat and newest mIRC.
- Chained SSL certificates support
- Russian doc/example.ru.conf and Turkish doc/unreal32docs.tk.html

==[ CHANGED ]==
- PREFIX_AQ (the ~ and & symbols for +q and +a) are now ENABLED BY DEFAULT on *NIX.
They have always been enabled on Windows, so it made sense to do the same for *NIX.
Pretty much all major clients support it now (mIRC, xchat, irssi, epic, PJIRC,
CGI:IRC, etc).
- If DNS info (*NIX: /etc/resolv.conf, Win: registry) is updated, a '/REHASH -dns'
now rereads this info, no restart needed anymore.
- me::numeric can now be changed without a restart, if no servers are linked.
- Improved windows crash info: we now create minidumps, this should aid debugging.
- '/quote dns i' (as an oper) now shows nameserver info again
- Local oper may now use /TRACE
- If channel is +m but -t, you now need at least voice (+v) to change the topic.
- When checking if someone is banned, we now always verify bans against the cloaked host,
even if the user has a vhost and the cloaked host is not visible / unused.
- Extra binary compatibility checks: (gcc) compiler version
- Allow /*LINE'ing of literalident@* (eg: gline clones@*). Things like *clones@* are
still denied though, and this will not be changed. Use services AKILL instead.
- Command aliases: made empty parameters work if the alias allows it (eg, the alias
uses .* as a regex and not .+)
- Moved another 2K lines from core to modules, this means 31K lines are now in modules
and can be upgraded on the fly.
- Real Command Aliases: This makes it possible to, for example, alias '/GLINEBOT' to
'GLINE <param> 2d Bots are not permitted on this network, etcetc'. For more information,
see the docs on the alias block and/or search for "glinebot" in doc/example.conf.
- /etc/hosts is no longer checked (it never did before 3.2.3 either)

==[ MAJOR BUGS FIXED ]==
- Spamfilter was not always working properly
- MS Visual studio 2005 (8.x) was unable to compile Unreal and/or caused crashes
- Certain IPv6 listen blocks could crash the ircd on-boot/on-rehash

==[ MINOR BUGS FIXED ]==
- "Looking up your hostname" message was missing if set::options::show-connect-notice
was enabled (other messages, like "looking up ident" were shown, however)
- It was sometimes impossible to update a link { } block: all old settings would still
be used, this happened if connfreq was low. This might also have caused crashes.
- Netsynch problem, which could cause the wrong modes to be applied to a channel in
some rare cases.
- Setting set::maxdccallow to 0 (or lower) still allowed one entry to be added
- Spamfilter oversized-checking is no longer done when removing a spamfilter
- Operator count bug (there might still be others...)
- Some chinese-* charsets could not be selected individually
- No longer requiring a C++ compiler (was caused by resolver in 3.2.4)
- Added workaround for "make: Permission denied" bug in some FreeBSD's

==[ REMOVED ]==
- MS Visual Studio 6 support, but this did not work anymore anyway...

==[ KNOWN ISSUES ]==
- Windows 2003: Crashes directly on-boot have been reported, while other W2003 servers
work perfectly fine (including the one we used for testing). No pattern in this has
been found yet, but the bug is somewhere in the resolver (c-ares).
- Regexes: Be careful with backreferences (\1, etc), certain regexes can slow the IRCd
down considerably and even bring it to a near-halt. In the spamfilter user target it's
usually safe though.
- Regexes: Possessive quantifiers such as, for example, "++" (not to be confused with "+")
are not safe to use, they can easily freeze the IRCd.
- Windows: The /RESTART command will work, but the second time you do a /RESTART the
IRCd will "crash" with a dialogbox.

==[ CHANGELOG ]==
Changes since 3.2.4:
- Updated autoconf/configure.in to make newer autoconf's work (developers only), reported
and patch provided by Xuefer (#0002798). Also rebuilt ./configure from configure.in with
autoconf 2.59 from my own machine.
- Updated autoconf/configure.in again (does not produce different ./configure output)
- When set::options-show-connect-notice was enabled the "*** Looking up your hostname..."
message was not being shown (all others were). Reported by fbi (#0002820).
- Updated win32 compiling instructions; mention the free MS stuff that can be used to compile
UnrealIRCd (untested though).
- Added CGI:IRC host spoofing support. This means you can mark specific CGI:IRC gateways as
"trusted" and the IRCd will show the users' _real_ host/ip everywhere on IRC, instead of the
host/ip of the CGI:IRC-gateway.
To do so you must set 'realhost_as_password' to 1 in your cgiirc.conf. And add the
CGI:IRC gateway(s) you fully trust to set::cgiirc::hosts.
- Fixed win32 compile problem due to CGI:IRC support, reported by therock247uk (#0002821).
- Redid whole CGI:IRC support. Configuration is now moved to cgiirc { } blocks.
We now support the webirc ('webirc_password' in CGI:IRC) method, which is kinda superior
to the older method ('realhost_as_password').
See the Unreal documentation (section '4.36 - Cgiirc Block') for details on how to configure.
- Changed quoting color in unreal32docs.. looks better now IMO (only English docs updated).
- Fixed *BSD compile problem caused by changes of above, reported by 3rror (#0002823).
- Added error message if c-ares failed to initialize, might help in case something is buggy
(either with Unreal or the OS/environment).
- Fixed (serious) bug in CGI:IRC code, IP's were often not right, reported by 3rror (#2824).
- Fixed bug in currently unused code, reported by DeadNotBuried (#0002835).
- Modulized NAMES command (can now be upgraded on the fly, if ever needed).
- Added NAMESX support, seeing both mIRC (6.17) and XChat support this. What this does is
send all rights of all users on the channel in the NAMES reply (eg: @+Syzop if the user is +ov)
instead of only the highest one (@Syzop in previous example). We only do so if the client
explicitly requested this via a NAMESX in a PROTOCTL message (eg: 'PROTOCTL NAMESX').
Note that there is a glitch: since most clients only send the PROTOCTL NAMESX after they
see NAMESX listed in the 005 announce message this has the effect that if there are
set::auto-join channels present (where users are automatically joined to by the server) the
extended NAMES reply will not be sent for those channels, because from the IRC server' point
of view the join happened before the PROTOCTL and hence it does not know the client wanted
NAMESX at that point (the result is not catastrophic: the old-style NAMES is sent for those
channels). Anyway, for all non-autojoin channels this works great. So still worth adding IMO.
Originally suggested in #0000606.
Side note: this does not mean we dropped the idea of (also) having a challenge-response
system for good Wink.
- Updated win32 makefile due to m_names modulization, reported by Trocotronic (#0002838).
- Actually committed src/modules/m_names.c... This tends to help with the compiling process.
- Fixed possible netsplit problem (#0002790).
- Partially redid m_message, moved some stuff to a subroutine, etc to avoid duplicate code
- Rephrased/editted part of example.conf and unreal32docs to make it a littttttle bit easier
for beginners / try to mention the FAQ a bit more explicitly.
- CGI:IRC: gzlines, zlines, throttling, and unknown connect floods are now all checked for
clients connecting trough a CGI:IRC gateway that is in cgiirc { }. This might also fix a bug
where (g)zlines were not applied to CGI:IRC clients, reported by devil (#0002850).
- Changed default PREFIX_AQ behavior to ON instead of OFF. Since basically all major IRC
clients support it now (mIRC, xchat, epic, eggdrop, Klient, PJIRC, irssi, CGI:IRC, etc).
It has always been weird that win32 had it ON by default and *NIX OFF, anyway.
Naturally this change will be mentioned clearly in next release notes.
- Fixed (unimportant) DNS resolver problem if using some LAN domains with digits at end,
reported by Bock (#0002843).
- Added minidump support for crashes to aid debugging a bit.
- Added chained SSL certificates support, patch provided by justdave (#0002848).
- Local opers may now use /TRACE (local only), suggested by GSF19 (#0002365).
- Removed some odd code causing a 'my port is' message to appear in (f.e.) syslog, reported
by rsc (#0002853).
- Fixed CHROOTDIR compilation problem, reported by toshio (#0002854).
- Improved CHROOTDIR documentation in include/config.h
- Added error if CHROOTDIR is defined but IRC_UID isn't (in include/config.h).
- Hide stats request if requested by an U-lined client. Suggested by vonitsanet (#0002865).
- Made it so if the channel is +m but -t, you need at least voice (+v) to change the topic.
Reported by aquanight (#0002233).
- Made the windows installer better compress things (SolidCompression=true), suggested
by Trocotronic (#0002877).
- Added support for URL redirections in curl (if version >=7.15.1), suggested by Trocotronic
(#0002879).
- Made doc/compiling_win32.txt a bit more ugly (mention that only vstudio 7.x actually works
at this moment).
- c-ares (currently, a forked off version) enhancements:
- '/quote dns i' now shows the nameserver settings (which is taken from /etc/resolv.conf
on *NIX, and from the registry on Windows)
- We no longer depend on a C++ compiler (was useless c-ares dependency caused by libtool)
- '/REHASH -dns' now rereads the resolver data from resolv.conf/registry, no IRCd restart
needed anymore. It's currently kinda experimental however, but I *think* it will work ok.
Unfortunately the above features required some ugly hacks if curl was enabled, so if you
use curl (Remote includes), feel free to test on your OS (Linux, but especially FreeBSD
and the other *NIXes) to see if things still compile (make clean; ./Config && make).
- Made the IRCd calculate the cloaked host only once upon connect, and store (cache) it.
- When checking if a user is banned, we always check the cloakhost too. Previously we could
not do this if the user had a /VHOST (=a minority of the cases, but still...). In short,
this is some extra protection to combat ban evasion.
- Performance of is_banned() *slightly* improved (just 1-2 usec, but 7 usec if no bans).
- [Module coders] For extban routines, we now offer a routine extban_is_banned_helper(buf)
which can be used instead of the ban_realhost/etc static chars stuff, see
extban_modeq_is_banned for a (real-life) example of how this is used.
- [Services coders!] Added PROTOCTL CLK (requires NICKv2) which adds an extra field in the
NICK command (when a user connects) right before the infofield (gecos).
The added field contains the cloaked host, that is: the masked host if +x would have been
set. This field is ALWAYS sent, regardless of whether the user is actually +x or not.
Services can then store this field in memory, to know the host of the user if the user
is set +x (+x-t). This is a (better) alternative to PROTOCTL VHP, with no race conditions,
and avoids some other VHP problems.
VHP will stay supported though... so it's not mandatory to switch over.
- Fixed set::maxdccallow setting to <=0 still allowing one entry to be set, reported by
RSCruiser (#0002883).
- Fixed Microsoft Visual Studio 2005 (8.x) unable to compile, and, after fixing that, causing
a lot of crashes. Both are now fixed. Reported by Zell, Yamake, and others (#2875, #2704).
Fix provided by Xuefer. This also gets rid of some annoying and useless compile warnings
as well. Also thanks to Zell for his help.
- Fixed null pointer config parser crash, reported by alkalinex (#0002894).
- Added compiler version checking to "module binary incompatability"-check. This should fix
some more odd problems from people (eg: people switching from GCC 3.x to 4.x and wondering
why they are crashing or getting other errors).
- Module coders: For cloaking, added a new callback type CALLBACKTYPE_CLOAK_EX (which is an
enhanced version of CALLBACKTYPE_CLOAK). This passes 'aClient *sptr, char *host' instead
of only 'char *host' to the cloaking module, which can be useful if you need to cloak on
something other than IP/host. Suggested by fez (#0002275).
Module may still provide only CALLBACKTYPE_CLOAK though, in fact this is what the official
cloaking module does. So no updating of cloaking modules needed.
If you do write a module with the new *_EX callback, you only need the *_EX one and not
the CALLBACKTYPE_CLOAK as well (though it's currently np if both are present).
A side-effect of this "extra cloaking" callback is that we needed to change make_virthost()
which now has an extra parameter in front, and another side-effect is that calling the
CALLBACKTYPE_CLOAK may not work since only *_EX might be available. To my knowledge there
are very few modules (only 1 I know) that will have a problem due to this, so sounds like
an affordable tradeoff.
- Updated sendnotice() so it sends a proper notice if the user is in pre-connect stage.
- Fixed bug with chinese-* charsets not getting detected properly by config parser.
Reported and patch provided by Xuefer (#0002891).
- Made it so me::numeric can be changed (when not linked to any servers) so no server restart
is needed anymore (#0002896).
- set::ssl::egd does not require a parameter per-se (bug caused few days ago), reported
by Trocotronic (#0002899).
- (multiple?) IPv6 listen blocks could cause a crash in config parser. Reported by Robby22
(#0002868).
- Added error checking to (main) setuid/setgid calls.
- Fixed implicit declaration compiler warning if compiling for ipv6.
- Fixed some small memory leak on rehash.
- Removed spamfilter-oversized-checking when trying to REMOVE one.. duh.. reported by satmd
(#00029160).
- Allow *lining of literalident@* such as clones@* (but not *clones@*), this is also as
far as we want to go with regards to relaxing "too broad" checking... Just continue to use
services AKILL for (other) "too broad cases", as many people (correctly) do. Change
suggested by salama (#0002911).
- Made empty command aliases work (no more "no text to send" error) if the alias finds it ok,
which basically means if it allows .*. If you want to require a parameter, use .+ (or
anything other in regex that requires at least one character). Suggested and patch provided
by Nazzy (#0002722).
- Fixed oper count bug which happened on /mode, this was our fault (can't blame services in
this case ;p). Reported by KnAseN and many others (#0002581).
There might still be other operator count bugs, but these are triggered by a different bug
and may or may not be caused by services.
- Added MINIMAL time synchronization support. This is enabled by default and will try to
synchronize the IRCd clock (TSOffset) with a few good time servers. It currently only does
this on-boot, but it will hopefully help a lot of people with most of their time differences.
I still keep recommending anyone who can to run proper time-synchronization software such as
ntpd/ntpdate on their servers.
To disable time synchronization (eg: because you are already running ntp), you can simply
set set::timesynch::enabled to no.
The boot timeout for the timeserver response (=causes boot delay) can be configured via
set::timesynch::timeout and is set to 3 seconds by default (range is 1s-5s), there should
be no reason to change this.
The time server can be configured by setting set::timesynch::server, the default is to
use 3 time servers on 3 continents (US, EU, AU) which should be sufficient for anyone but
if you got a good one near you you can use that one instead.
The time protocol we use is (S)NTP v4.
- Fixed some compile warnings for Windows
- Updated windows compile instructions again.
- Updated release notes
- Added 'real' aliases, this are aliases that map to real commands, so you can for example
map the command '/GLINEBOT <x>' to 'GLINE <x> 2d Bots are not allowed on this server, blabla'.
See the documentation on the alias block for more information. doc/example.conf contains an
example as well (search for "glinebot").
- Modulized: badwords system (src/badwords.c is now gone) and StripColors/StripControlCodes
to m_message, multiple netsynch routines to m_server, send_list to m_list, a certain mode
routine to m_svsmode, all /MSG IRC.. webtv stuff to src/modules/webtv.c which is compiled
with m_message.
This means another ~1500 lines of code are now in modules (and thus can be upgraded on
the fly), which brings the total of modulized lines at 32K.
- Fixed compilation error on FreeBSD and others caused by timesynch, reported by tigra
(#0002921).
- Fixed win32 compile problem cause by timesynch.
- Updated release notes: more modulization and real command alias support.
- Fixed crash in /STATS Z (possibly rare), reported by yasinbey (#0002929).
- Win32 makefile/installer updates for new curl/ssl
- Updated versions everywhere, bumped protocol to 2308
** 3.2.5-rc1 release **
- Added doc/example.ru.conf, translated by Bock.
- Deal with unsupported regexes added by remote servers (possible crash otherwise)
- Fixed crash problem on win32 if TKL times were <0. Obviously it's hard to protect from such
invalid server traffic, but figured in this case it might be a good idea since *NIX does
not crash.
- Made a note about possessive quantifiers, they are scary Razz.
- Made the "voice needed when channel is +m but -t" actually work, reported by Trystan and
Ron2K (#0002940).
- #undef STRIPBADWORDS did not work, reported by penna (#0002944).
- Made the resolver no longer check /etc/hosts, since that's how it used to be and should be.
Saves some useless file reads.
- Fixed compile (well, configure) problem on FreeBSD if compiling with remote includes
enabled. Reported by psadi (#0002941).
- Added translated Turkish docs (doc/unreal32docs.tk.html), translated by tt` and Timaeus.
- Fixed problem with IRCd using old link block settings if using a low connfreq, this made it
for example near-impossible to remove autoconnect for such a server. Reported by mixx941
(#0002836).
- Fixed problem if c-ares library is already installed system-wide, reported by Trystan.
- Updated release notes a bit (will be updated more later): backrefs (\1) in regexes are
kinda scary, or at least at the moment.
- Removed PATCH5 from module version incompatibility system, so it can be used if we ever
need to update stuff and not enforce modules to recompile.. Might be useful one day ;p
- Updated list of donators
** 3.2.5-rc2 release **
- Updated release notes, bleh.. I forgot Razz
- Got rid of qline notice that could happen if using services holds (semi-race condition),
reported and bugfix provided by tabrisnet (#0002950).
- Made opers with can_override able to change the topic again if not chanop and banned/+m-t,
reported by vonitsanet (#0002952).
- Disable /RESTART if running chrooted since that won't work anyway, reported by kayelem
(#0002956).
- On certain (newer?) FreeBSD's you get "make: Permission denied" after ./Config, but when
you do 'cd ..' and then 'cd -' again, make works just fine. This is going to be the most
stupid workaround in history... Reported by vonitsanet and others (#0002926).
** 3.2.5-rc3 release **
- Updated doc/technical/005.txt
- Mass version change (no code changes)
** 3.2.5 release **

As usual, you can get it from http://www.unrealircd.com/

All our releases are PGP signed (well, with GPG) with our releases key:
releases@unrealircd.com [0x1C8A554E] which you can grab from http://www.unrealircd.com/pgp/release_key.asc
This is the same release key that was used for signing 3.2.3 and 3.2.4.
More info about this is shown when downloading.

We no longer provide MD5/SHA1 checksums because we feel they are too insecure.

Thank you for using UnrealIRCd!

The UnrealIRCd Team.

- --
Bram Matthys
Software developer/IT consultant syzop@vulnscan.org
PGP key: www.vulnscan.org/pubkey.asc
PGP fp: 8DD4 437E 9BA8 09AA 0A8D 1811 E1C3 D65F E6ED 2AA2 -----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.2.2 (MingW32)

iD8DBQFElGvU4cPWX+btKqIRAmZ1AJ44Mp0/Mndp3639zDySnd8TPL7T9QCfQW8Q
qKImAnOUCdt5b21TM8eM/yk=
=O1P3
-----END PGP SIGNATURE-----
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FBI
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Posts: 1494
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PostPosted: Jun 18, 2006 11:57am    Post subject: Reply with quote

They take too long to upgrade.....

Slow pokes....but at least they upgraded and fix the bugs..
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marc
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PostPosted: Jun 19, 2006 4:29am    Post subject: Reply with quote

/me sits back and watches people upgrade their ircds.
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Alpha
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PostPosted: Jun 19, 2006 4:39am    Post subject: Reply with quote

marc wrote:
/me sits back and watches people upgrade their ircds.


Already done my friend.
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FuRiOuS
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PostPosted: Jun 19, 2006 6:34am    Post subject: Reply with quote

Hahah last time I upgraded quickly I had to redo it when they did a bug fix. I think I'll wait a couple of days before upgrading in case the same happens this time. Very Happy
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FBI
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PostPosted: Jun 19, 2006 12:19pm    Post subject: Reply with quote

FuRiOuS wrote:
Hahah last time I upgraded quickly I had to redo it when they did a bug fix. I think I'll wait a couple of days before upgrading in case the same happens this time. Very Happy


Good Idea.....
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marc
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PostPosted: Jun 19, 2006 9:45pm    Post subject: Reply with quote

FBI wrote:
FuRiOuS wrote:
Hahah last time I upgraded quickly I had to redo it when they did a bug fix. I think I'll wait a couple of days before upgrading in case the same happens this time. Very Happy


Good Idea.....


Agreed. I don't run Unreal, so that's one less thing I have to worry about. Figured, I'm in their mailing list, I might as well forward on info.
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Aven
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PostPosted: Jun 19, 2006 10:57pm    Post subject: Reply with quote

/me waits for the millions of original networks to upgrade
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lagmaster
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PostPosted: Jun 20, 2006 9:48am    Post subject: Reply with quote

yikes, i'm still on 3.2.3.

worthwhile upgrading?
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FuRiOuS
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PostPosted: Jun 20, 2006 11:04am    Post subject: Reply with quote

I know 3.2.4 had some security upgrades. Still waiting to hear verdicts on 3.2.5 to see if it's worth it or not.
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FBI
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PostPosted: Jun 20, 2006 11:42am    Post subject: Reply with quote

I don't think they will be adding more features beside the paid modules....

/me watches what new bugs appears...
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kLip
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PostPosted: Jun 20, 2006 4:05pm    Post subject: Reply with quote

Unrealircd is the best!
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Aven
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PostPosted: Jun 20, 2006 5:12pm    Post subject: Reply with quote

kLip wrote:
Unrealircd is the best!

Yo mama is the best!
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SATAN-HHH
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PostPosted: Jun 20, 2006 7:15pm    Post subject: Reply with quote

Aven, what did that have to do with the post?

Klip - That just depends on the person as far as which ircd they like.
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FuRiOuS
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PostPosted: Jun 20, 2006 7:18pm    Post subject: Reply with quote

While I personally use unreal, not every network around uses it. Some prefer a custom built IRCd while others prefer a simplier IRCd with fewer features. Each person has their own opinions. While some people don't even hardly know what an IRCd is, and could care less, much less know what IRCd the nets they chat on use.
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