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| Are you bored of constant unreal/anope networks? |
| Yes |
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43% |
[ 28 ] |
| No |
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29% |
[ 19 ] |
| Don't Care |
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27% |
[ 18 ] |
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| Total Votes : 65 |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Apr 18, 2005 4:05am Post subject: Are you bored of constant unreal/anope networks? |
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Quick poll.
Are you bored of the fact that every day you come here, and you see "we are a small network running unreal 3.2.3 and anope 1.7!".
Do you want to see change? originality? Just something different to unreal.... unreal.... unreal sometimes i think it makes this place seem more like the unrealircd forums Whats YOUR opinion on this?
Could we do with seeing more networks that run for example ircu, asuka, hybrid, ratbox, vanilla ircd2.x, bahamut etc? and what of services? Would you rather see more ircservices, srvx, gnuworld and all the others that never seem to make an appearance?
imho, popularity gets a little boring at times... |
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Ib3N Lurker

Joined: 10 Mar 2004 Posts: 157 Location: ChatSpike
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Posted: Apr 18, 2005 7:32am Post subject: |
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I kinda do not see the point in gaging unreal users. Its kinda like when you visit a software support forum, 90% of the questions are MS based.
Unreal and anope are extremly popular choises, and by all means, Id love to see more diversity myself, but when the majority chooses this package, you must expect the discussion about it.
If you want to talk about annoying topics here on sirc, Id rather like to target the "looking for users/links" threads. Imo, its chocking the quality discussions here and quality forum discussers cant be bothered anymore |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Apr 18, 2005 8:31am Post subject: |
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| Ib3N wrote: | I kinda do not see the point in gaging unreal users. Its kinda like when you visit a software support forum, 90% of the questions are MS based.
Unreal and anope are extremly popular choises, and by all means, Id love to see more diversity myself, but when the majority chooses this package, you must expect the discussion about it.
If you want to talk about annoying topics here on sirc, Id rather like to target the "looking for users/links" threads. Imo, its chocking the quality discussions here and quality forum discussers cant be bothered anymore |
i agree. Does this mean that "looking for users/links to an unreal net running anope" is 200% bad? (joke!)  |
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Willaim Lurker

Joined: 27 Jun 2003 Posts: 228 Location: IRC
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Posted: Apr 18, 2005 10:44am Post subject: |
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No, I love running my noobish Unreal/Anope/BOPM network! =)
(And apparently my users do too) |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Apr 18, 2005 11:31am Post subject: |
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| Willaim wrote: | No, I love running my noobish Unreal/Anope/BOPM network! =)
(And apparently my users do too) |
So long as users love it, thats what matters i guess (oh, and i dont think unrealircd is n00bish, i use it myself on chatspike -- but i do get bored of seeing mention of it day in and day out ) |
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Ib3N Lurker

Joined: 10 Mar 2004 Posts: 157 Location: ChatSpike
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Posted: Apr 18, 2005 11:42am Post subject: |
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| braindigitalis wrote: | | Does this mean that "looking for users/links to an unreal net running anope" is 200% bad? |
Yes!  |
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Roku Newbie

Joined: 18 Apr 2005 Posts: 92
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Posted: Apr 18, 2005 11:54am Post subject: |
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Since both Anope and Unreal are modular it's quite possible to have a very unique network. In fact one could set up 2 networks and the only thing they have in common would be the name of their software.
It seems to me that the only people that would have a serious issue with the popularity of Unreal and Anope are those that lack the imagination to understand the possibilities in such a versitle combination and those that are just jealous. |
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[DiMENSiON] Eleet

Joined: 06 Sep 2003 Posts: 621
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Posted: Apr 18, 2005 12:08pm Post subject: |
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| j00 r n07 l33t un0rgr0und c0z j00 us3 unreal & anope.. i pWN j00... it's that kind of mentality imo.. |
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Mr_S none

Joined: 14 Feb 2005 Posts: 29
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Posted: Apr 18, 2005 12:13pm Post subject: |
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Although new networks like to inform their users what they are running and *most* irc users are intrested anyways... I think the version to what the server is running on plus its services does'nt really matter. It the quality of the network that id be intrested in
I do see your point though.. |
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Ib3N Lurker

Joined: 10 Mar 2004 Posts: 157 Location: ChatSpike
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Posted: Apr 18, 2005 12:23pm Post subject: |
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No one was saying anything bad about anope nor unreal, Im a oper on a net using unreal myself, but I agree abit the discussion arent very diverse when coming to anope and unreal. ps. read my first post.
pps. Stop beeing the devils advocate |
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Roku Newbie

Joined: 18 Apr 2005 Posts: 92
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Posted: Apr 18, 2005 12:34pm Post subject: |
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After re-reading my own post I can see how it may have come across negative. My apologies.
I can understand how seeing so many nets using this combo gets old. I can also understand the frustration because so many new admins simply configure their software as little as they can possibly get by with and pat themselves on the back because they seem to think that successfully installing an IRCd and linking a services package is an accomplishment. However, I don't understand the point of complaining about it since most of these networks won't survive anyhow.
I wish more Admins would understand IRC more before trying to become an admin. Sadly enough, that's not about to happen because it's all to easy to get a shell, install and IRCd and run it. Perhaps then we would have a more diverse selection of custom/semi-custom networks. |
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Ozafy none

Joined: 12 Sep 2004 Posts: 18
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Posted: Apr 18, 2005 2:55pm Post subject: |
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I started my network using unreal and anope, simply because it was the easyest to setup.
But i never really liked the whole Nickserv Chanserv setup (yes another Quakenet fanatic ;p), so i started looking into a server running that.
I got asuka, and some modified old version of Q, it ran quite nicely.
Then i saw ModServ by commx, which was basicly a Q-L-etc like setup, but in one package. It ran on kotaro, which has some extras over asuka. I looked and found kotaro (by accident ), and ran it, but since the last version of ModServ released was rather old (and i couldn't get the mysql thing to work ;/) i tried to run the modified Quakenet services on it, but those failed.
At that point i couldn't go back to asuka because kotaro just has nicer features. So i decided to write my own services (some topic on them can be found around here). Now our userbase is quite happy with it (all 7 of us).
I think Unreal and Anope are very good when you like the *serv setup. The module support on both makes them very costumisable, which is a very usefull thing.
I personally think it's just a mather of taste. Most people prefer Nickserv/Chanserv over the one letter bots, some don't. |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Apr 18, 2005 3:21pm Post subject: |
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| Roku wrote: | After re-reading my own post I can see how it may have come across negative. My apologies.
I can understand how seeing so many nets using this combo gets old. I can also understand the frustration because so many new admins simply configure their software as little as they can possibly get by with and pat themselves on the back because they seem to think that successfully installing an IRCd and linking a services package is an accomplishment. However, I don't understand the point of complaining about it since most of these networks won't survive anyhow.
I wish more Admins would understand IRC more before trying to become an admin. Sadly enough, that's not about to happen because it's all to easy to get a shell, install and IRCd and run it. Perhaps then we would have a more diverse selection of custom/semi-custom networks. |
I think this post sums up exactly what i'm referring to. Its not so much the ircd and services software being used, its the lack of uniqueness and configuration. They are both highly configurable pieces of software, yet most people just stick the network name in, and woosh, theyre done, they go to make their post and wait for the users to come. Of course, the users dont come, and the ones that do eventually meander into their net are gone soon enough because there is little or nothing different to the other 50 theyve been on.
I believe that a large reason chatspike (my network) has managed to keep users is because it offers originality in its services, and new things every now and again to keep people amused, we took it beyond nickserv, chanserv and memoserv. If more networks did the same thing and gave people something interesting to come back to, they'd find users would stay and networks would grow  |
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[DiMENSiON] Eleet

Joined: 06 Sep 2003 Posts: 621
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Posted: Apr 18, 2005 3:54pm Post subject: |
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Personally i think it's not generally what ircd they use, sometimes it can be due to services due to i refuse to use ircservices ... anywho, i think the ammount of users is more reflected upon the aim of the network and the effort put into marketing the network. The world does not need anymore generic networks, they need something actually different not just a different set of services or a new ircd. The average joe user really doesn't care it's only users like people here who give a flying !@#$ generally on what ircd/service package the network uses aslong as it's user friendly. |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Apr 18, 2005 4:03pm Post subject: |
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| [DiMENSiON] wrote: | | The world does not need anymore generic networks |
Thats it EXACTLY. too much generic copying of others. Not enough innovation... in terms of chat subjects, the way staff do things, the software being run, the look of the websites, just everything in general, sometimes, you cant tell these generic nets apart from each other in any way, its like they take a 'generic net' template out of a box they bought at PC world, and install it on a shell  |
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