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Are you bored of constant unreal/anope networks?
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Are you bored of constant unreal/anope networks?
Yes
43%
 43%  [ 28 ]
No
29%
 29%  [ 19 ]
Don't Care
27%
 27%  [ 18 ]
Total Votes : 65

Author Message
Dr-Voodo
Eleet
Eleet


Joined: 07 Nov 2003
Posts: 535
Location: IRC

PostPosted: May 09, 2005 1:45am    Post subject: Reply with quote

I have been using Anope on all my networks and haven't had any trouble with it at all, and I have used it with both Bahamut & Unreal and no trouble there.

I have tried IrcServices too but I like Anope better cause of its features and cause its stable enough after my meaning.
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Willaim
Lurker
Lurker


Joined: 27 Jun 2003
Posts: 233
Location: IRC

PostPosted: May 09, 2005 4:28pm    Post subject: Reply with quote

Why do people feel so irritated by Unreal/Anope networks? If you don't like them, don't visit them! Smile Besides, not every Unreal/Anope network is the same. Each one is ran by different IRCops, with different rules, and different channels. Saying there's too many Unreal/Anope networks is like saying there's too many Windows machines.. it may be true, but it's not BOTHERING anyone..

P.S. This isn't meant as flame to anyone, just speaking my mind.
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Roku
Newbie
Newbie


Joined: 18 Apr 2005
Posts: 92

PostPosted: May 09, 2005 4:40pm    Post subject: Reply with quote

Willaim wrote:
Why do people feel so irritated by Unreal/Anope networks?


As mentioned many many times already, it's not the fact that unreal/anope is used .. it's the fact that nobody is customising their nets and using the software to it's full potential. They edit their configs just enough to make the software run and link.
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Zoot
Guest





PostPosted: Jun 02, 2005 11:58pm    Post subject: Reply with quote

I'm sad to hear so little srvx love in this thread.
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Dr-Voodo
Eleet
Eleet


Joined: 07 Nov 2003
Posts: 535
Location: IRC

PostPosted: Jun 03, 2005 12:27am    Post subject: Reply with quote

I am sad to see all the Unreal/Anope threads. Its like no one got anything else to do.
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Dr-Voodo
Eleet
Eleet


Joined: 07 Nov 2003
Posts: 535
Location: IRC

PostPosted: Jun 03, 2005 3:22am    Post subject: Reply with quote

Oh I tell you what I am tired of, I am tired of this constant Unreal/Anope threads. People use what they like so let them use it.
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Guest






PostPosted: Jun 03, 2005 6:50pm    Post subject: Reply with quote

i have always used Unreal because its is reliable and its functions are incredible, the ircd is versitile and easy to use, lots of excellent commands and etc... Very Happy
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w00t
Eleet
Eleet


Joined: 09 Jun 2004
Posts: 699
Location: Nowra, Australia

PostPosted: Jun 04, 2005 3:00am    Post subject: Reply with quote

So, to me, what you're saying is that you've never heard of anything else? Wink

"It's reliable"
So's virtually every other mainstream IRCd. From bahamut, hybrid, Unreal, ratbox, csircd, InspIRCd (ok, quasi-mainstream, but still..).

"It's functions are incredible"
Any in particular? I can guarentee that there are other IRCds out there with the same features. Some might even do it better, who knows.

"Lots of excellent commands"
Again, just about every other ircd has the same or equivilant features, sometimes more, sometimes less (for valid reasons). As an example, I believe bahamut provides a spamfilter of sorts, I know InspIRCd and ShadowIRCd do.

"etc"
Very informative Wink.
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angelic
Lurker
Lurker


Joined: 01 Aug 2003
Posts: 148

PostPosted: Jun 04, 2005 3:55am    Post subject: Reply with quote

w00t - why do people use windows over linux?
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w00t
Eleet
Eleet


Joined: 09 Jun 2004
Posts: 699
Location: Nowra, Australia

PostPosted: Jun 04, 2005 4:19am    Post subject: Reply with quote

Now this is a question... I don't really know I should answer, but I will regardless. Note that this will be a bit of an over-simplification.

They use it because it's popular.
They use it because it's easy to use and understand (I for one know that double-clicking on setup.exe is easier than installing from source, or even using apt-get or emerge).
They use it because it's "compatible" (ie: a standard).

Now, Unreal has the first, it's popular. Quite a bit of it's growth comes from word-of-mouth, for example, one network running it, getting an ircop, who splits and uses unreal because they know it. There. We've just gotten another Unreal user.

It has the second mainly because it's associated with the first, and also because of it's high-quality documentation. It should be noted that really the only two ircds (that i've seen) that provide good documentation are Unreal and InspIRCd.

As for compatible, we're talking about ircds here Wink. In terms of third party applications, like Windows, because of it's compatibility, just about every third-party application has support for Unreal.

Hope this helped Wink.
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angelic
Lurker
Lurker


Joined: 01 Aug 2003
Posts: 148

PostPosted: Jun 04, 2005 4:43am    Post subject: Reply with quote

I knew the answer, i just wanted to hear you say it :p

It is slightly different for anope i think.

Also, i think unreal is popular because of 2 and 3, i don't think 2 and 3 happened because of 1.
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w00t
Eleet
Eleet


Joined: 09 Jun 2004
Posts: 699
Location: Nowra, Australia

PostPosted: Jun 05, 2005 6:35am    Post subject: Reply with quote

Three definatly did. Popularity/compatibility is there because it's huge - just look at the ircd versions page.

As for anope, there has yet to be a real competitor against you guys. Andrew just doesn't hype ircservices + goes for a more informed type of person, Epona is dead now.. Auspice just plain sucks Razz.

Go figure Smile.
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angelic
Lurker
Lurker


Joined: 01 Aug 2003
Posts: 148

PostPosted: Jun 05, 2005 12:08pm    Post subject: Reply with quote

Epona has seen some activity in the the last few months (i believe) and ircservices is probably more popular than anope, but then, it's been round longer than us.

What happened to your services?
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Om
none
none


Joined: 30 Oct 2004
Posts: 24

PostPosted: Jun 05, 2005 2:46pm    Post subject: Reply with quote

As far as I know then the one's w00t is working on are private to netronet. Smile

Quote:

(Open Source: No) nservices
We use our own custom-developed IRC services. At the present time, these are not publically available.


Cheers
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GeniusDex
Lurker
Lurker


Joined: 16 Aug 2003
Posts: 150

PostPosted: Jun 05, 2005 2:55pm    Post subject: Reply with quote

angelic wrote:
Epona has seen some activity in the the last few months (i believe) and ircservices is probably more popular than anope, but then, it's been round longer than us.

What happened to your services?


The last epona release was in august 2004, so i can't really call it "still in development" to be honest. I'd rather see it was a good try but they got stuck Smile

There's a handful of services on my Comparison Chart so far, and you only put half of them in here. You noted Anope, IRC Services, and Epona, but you forgot Sirv, rserv, and sirvx. Not to mention that there's also other ways of handling services like (Open)ChanFix.

The only thing we really lack is a counter for "which services software is most used" like they have one for ircd's here on searchirc. Whoever makes it gets a cookie Smile
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