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Anyone play MMORPGs?

 
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Bbd
none
none


Joined: 21 Jul 2003
Posts: 1

PostPosted: Jul 21, 2003 12:01pm    Post subject: Anyone play MMORPGs? Reply with quote

Hi guys, do any other you people play MMPG (Massive Multi-Player Game) like Utopia, or raece ? Smile

If you do, are any of you guys members of KLA (Kaer Loche Alliance).

Don't flame me for asking. Smile
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Jason
SearchIRC Developer
SearchIRC Developer


Joined: 03 May 2003
Posts: 1162
Location: Tampa, FL

PostPosted: Jul 21, 2003 12:43pm    Post subject: Reply with quote

I play Asheron's Call.

http://www.treestats.com/index.php?Type=Char&Name=Pantheon&Server=6

Or rather, I used to play it. I still have my accounts, but with all the work in SearchIRC, I seldom have time.
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Guest






PostPosted: Jul 22, 2003 7:29am    Post subject: Reply with quote

i wouldnt mind seeing an irc rpg Wink
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Jason
SearchIRC Developer
SearchIRC Developer


Joined: 03 May 2003
Posts: 1162
Location: Tampa, FL

PostPosted: Jul 22, 2003 1:14pm    Post subject: Reply with quote

Back in 1998, I started to develop an online IRC RPG.

The program connects to an IRC network as a server, so it can spawn monsters and characters within channels. Since it was a server, it could then monitor user's joins/parts. Each channel was an "area" within the game. As you (in your IRC client) moved between channels, your in game character would follow. All channels were +m, so in order to talk, you'd talk as your character (who are all voiced).

Whenever you'd join a channel, the "map" was displayed to you, so you'd be able to visually see where you could go from your current location. If you joined a room that wasn't next to you (ie; if you went into the castle when you were last in the rest room of the bar), your character would remain in it's last location. Basically, you had to move around as if you were really in a given location.

I only worked on it for a short time, but many things were done ... basically, if someone knew how to code in C, they could pick off where I left off, and write in the battle sequences. Then it'd be playable.

Check it out: http://darkbot.org/pantheon2.html
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Horizon
Lurker
Lurker


Joined: 10 May 2003
Posts: 145
Location: Regina, Saskatchewan, Canada

PostPosted: Jul 22, 2003 1:50pm    Post subject: Reply with quote

Thats pretty damn cool.
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iigor
Newbie
Newbie


Joined: 18 Jul 2003
Posts: 86
Location: Toronto, CA

PostPosted: Jul 22, 2003 1:56pm    Post subject: Reply with quote

whats the point of irc rpg when there is such a great thing as MUD. =)
some muds have 10s of "gods" who work on improving it every day and to make a RPG on irc would take a hell lot of work.
It's just not worth it too.

Play MUD =]
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Guest






PostPosted: Jul 24, 2003 5:45am    Post subject: Reply with quote

original concept
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Guest






PostPosted: Jul 24, 2003 4:11pm    Post subject: Reply with quote

I Played Anarchy Online,funny game Very Happy
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Guest
Guest





PostPosted: Sep 15, 2003 2:01pm    Post subject: Reply with quote

I've been on MUDs for probably over 10 years now on and off. Also played EverQuest for 2 years, and guided for one.

Now I play on a NWN persistant world, called Daggerford. Very roleplay intensive. In a word - awesome. Smile

Jonathan AKA Trusler (posting from work)
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U
Eleet
Eleet


Joined: 18 Jun 2003
Posts: 521
Location: IRC

PostPosted: Sep 15, 2003 4:44pm    Post subject: Reply with quote

I have a friend who is designing a MUD based off "Forgotten Realms" but I think its still a work in progress.

I thought IRCd was complex, then I saw the code he was messing with. No thanks! I don't have that kind of patience.
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