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Ib3N Lurker

Joined: 10 Mar 2004 Posts: 157 Location: ChatSpike
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Jay none

Joined: 14 Jan 2004 Posts: 43
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Posted: Mar 25, 2004 6:36am Post subject: |
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had fun playing around?
well this proves Defender is a great tool for IRC security good work |
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Ib3N Lurker

Joined: 10 Mar 2004 Posts: 157 Location: ChatSpike
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Posted: Mar 25, 2004 6:44am Post subject: |
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I opered up a half hour later.. wondering wtf was going on..
..but I had fun reading the logs, yes |
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Vorex none

Joined: 04 Apr 2004 Posts: 41
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Posted: Apr 11, 2004 7:45pm Post subject: |
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| why did it take ~30min to clear the bots? |
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uchat Idler

Joined: 17 Mar 2004 Posts: 335
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Posted: Apr 11, 2004 7:50pm Post subject: |
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| 30 minutes is most likely the total length of time the bots tried to connect. I doubt that Defender would allow all of those bots to connect before taking action. |
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Vorex none

Joined: 04 Apr 2004 Posts: 41
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Posted: Apr 11, 2004 7:54pm Post subject: |
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I don't know...from the logs, it seems like you have to type an awful lot of commands to remove them...
and they claim 10,000 connections...yet that log isn't even 6000 lines... |
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Pierce none

Joined: 09 Feb 2004 Posts: 47
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Posted: Apr 12, 2004 1:16pm Post subject: |
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i was thinking about that program not so long ago, it kind of seems pointless if you have anope1.6 with operserv chankill, and running neostats with opsb and secureserv you wouldnt have that problem,
Pierce |
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Vorex none

Joined: 04 Apr 2004 Posts: 41
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Posted: Apr 12, 2004 1:56pm Post subject: |
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Exactly, it's pointless to create something that offers no new solution.
And with all these networks running it, glining users who's username and nick match, is effecting alot of there own users...
| Pierce wrote: | i was thinking about that program not so long ago, it kind of seems pointless if you have anope1.6 with operserv chankill, and running neostats with opsb and secureserv you wouldnt have that problem,
Pierce |
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uchat Idler

Joined: 17 Mar 2004 Posts: 335
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Posted: Apr 12, 2004 3:01pm Post subject: |
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| and what picture perfect, foolproof ...quarenteed to work everytime solution would you suggest? |
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Vorex none

Joined: 04 Apr 2004 Posts: 41
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Posted: Apr 12, 2004 3:38pm Post subject: |
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Chankill is all you need, if it's something really nasty, defcon in anope is the ultimate solution to any problem  |
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uchat Idler

Joined: 17 Mar 2004 Posts: 335
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Posted: Apr 12, 2004 3:42pm Post subject: |
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| you wouldn't need to kill any channels with a good proxy bot. you wouldn't need to do anything but watch. |
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Vorex none

Joined: 04 Apr 2004 Posts: 41
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Posted: Apr 12, 2004 3:59pm Post subject: |
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if someone moves a botnet to your network, theres no proxys involved, but a huge surge of clients thus chankill is needed. |
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typobox43 none

Joined: 12 Feb 2004 Posts: 8
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Posted: Apr 15, 2004 11:44pm Post subject: |
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Defender really just ends up zapping them one step before any sort of operserv akillchan will. There is a module for defender (regexp_akill) that will allow you to specify a regexp that, if matched by a connecting client, will cause the client to be glined. Useful in the case of botnets where the nicks usually follow a pattern, certain types of worm drones, etc. Besides, Defender does a lot more, such as taking out those nasty Fyle pests.  |
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Ib3N Lurker

Joined: 10 Mar 2004 Posts: 157 Location: ChatSpike
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Posted: Apr 18, 2004 11:38pm Post subject: |
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| Id suggest taking a look at the www.ircdefender.org site before judging... |
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braindigitalis Idler

Joined: 22 Sep 2003 Posts: 443 Location: IRC
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Posted: Apr 19, 2004 1:56am Post subject: |
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(1) The total length of the attack is 30 minutes from start to finish. Three commands are typed near the start of the attack, and the bots keep coming, and coming (hundreds of them)
(2) Anope is not able to set regular expression akills (maybe in the future it will be able to?)
(3) Since when has three commands been a lot of work to clear 1000 bots?
(4) Just because the log is big, it doesnt mean that it spent all that time emptying the channel. The channel was empty in the first ten seconds, but when clients keep coming, the attack continues. As you might have guessed even a continuing attack doesnt bog down the network and the defender service is still using few enough cpu cycles to do other things.
(5) its stable, and does some things nothing else can, such as the fact that it can kill the 'webcamspam' fyle drones before they even enter your network and join a single channel, or the ability to filter out nickname and channel floods at a network level (similar to to secureserv, only doesnt need neostats).
(6) Sitting watching this is fun and cuts down on admin:
[08:06] <Defender> *SPLAT!* Fyle v2 drone detected - camilla!vivianna@203.131.162.153 (juliann emlynn)
(7) SecureOper module restricts oper-ops to a list of known nicknames, making our network more secure.
As ib3n said, go read the site before judging it to be 'just like everything else' or deciding that simpler tools that are part of services packages do the same task.
[EDIT] At time of going to press, neostats doesnt support IRCu P10 servers:
| Quote: | NeoStats currently supports Unreal, Ultimate 2.x.x, Ultimate 3.x.x,
Hybrid7, Bahamut, Mystic, Quantum and our own NeoIRCd.
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Defender does. Enough said, if you use P10. |
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